List of Indian Trading Post cards

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All of the following cards are available for purchase and use in Indian Trading Post; all costs are for packs of three. Players can pick up any card in a match, regardless of rarity. Some cards may also appear in bonus form.

Contents

[edit] List of all "common" cards

These cards can be purchased either in packs of three or in assorted packs.

Name Image Cost Effect
Discard
image:card-Cat Ballou.png
60 Image:Scrip.png Removes a card at random from one of your opponents' hands. The card returns to the player's inventory.
Jack Rabbit
image:card-Jack Rabbit.png
90 Image:Scrip.png Gives the affected unit a +3 movement bonus for their next 4 ticks. Will replace any other influence.
Rain
image:card-Rain.png
120 Image:Scrip.png Clears all active influences from all units in the game.
Snake Bite
image:card-Snake Bite.png
90 Image:Scrip.png Makes the affected human unit take damage at every tick for eight ticks.
Target takes 5 damage per tick. Contrary to the description, the effect lasts for at least 30 ticks.
Snare
image:card-Snare.png
60 Image:Scrip.png Places a snare on the board that when stepped on, will prevent the unit from moving.
For the next 8 ticks.

[edit] List of "uncommon" cards

These cards can be purchased in packs of three, but only with a requisite badge; they can be found in packs of 13 and 52 regardless.

Name Image Cost Requirements Effect
Bear Trap
image:card-Trap.png
60 Image:Scrip.png Totem Artist Places a trap on the board that will snap shut on any unit that steps on it, damaging it.
Deals 50 damage.
Firestarter
image:card-Firestarter.png
120 Image:Scrip.png Tundra Dog Causes the affected unit to set their targets on fire with each shot for four ticks. Burning units take damage every tick for four ticks.
Will replace any other influence. Deals 5 damage per tick.
Lightning
image:card-Lighting.png
90 Image:Scrip.png Voltaic Damages a unit with lightning, which will chain through any steam units that are adjacent to the target.
Contrary to description, the lightning will chain through all units, not just steam units. Deals a base damage of 40.
Peace Pipe
image:card-Peace Pipe.png
60 Image:Scrip.png Tree Hugger Prevents the affected unit from attacking until it has been attacked or eight ticks have elapsed.
Spirit Walk
image:card-Spirit Walk.png
120 Image:Scrip.png The Un-gnawed Gives the affected unit the ability to walk over any terrain and through any object. Will replace any other influence.
Stampede
image:card-Stampede.png
120 Image:Scrip.png Totem Master Sends a stampede of buffalo across the board, damaging all units in their path.
Deals 50 damage.
Tumbleweed Wind
image:card-Tumbleweed Wind.png
60 Image:Scrip.png Green Manitou Clears all wreckage from the board.

[edit] List of all "rare" cards

These cards can only be purchased in assorted packs, found in matches, or created in matches by using Lasso on an equivalent bonus or trap.

Name Image Effect
Eagle Eye
image:card-Eagle Eye.png
Gives gun users with a maximum shot distance greater than one a shot distance bonus.
Maximum shot distance is increased by one.
Forgiven
image:card-Forgiven.png
Heals all units on the board.
Underdog Soldier
image:card-Underdog Soldier.png
Calls in an unaffiliated Dog Soldier that will roam around the board, attacking the player in the lead.

[edit] Card packs

All cards except the rare ones can be purchased at the general store either in sets of three. Cards can also be bought in packs of thirteen and fifty-two that give a random selection of cards from the Indian Trading Post or any previous town, including the rare cards and cards that haven't been unlocked yet with badges.

Suit of Thirteen Fifty Two Pickup
image:card-Pack13.png
image:card-Pack52.png
Image:Scrip.png 260 image:goldcoin.png 1 Image:Scrip.png 1040 image:goldcoin.png 3

[edit] See also

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